Tutorials/Links
Wikipedia,自由的百科全书
Here you will find links to other website pages containing tutorials.
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Interface
- User Interface
- Blender Interface Theme Repository
- Basic Editing
- Blender Hotkeys II
- Basic Hotkeys (Java tutorial)
- Navigating in 3D Space
- Product Presentation
- A short overview of functionality
- Basic Blender
- Rotation, Scaling and Layers Tutorial
- Appending Textures
- Basic Blender
- Basic Blender Interface (Java tutorial)
- Basic Interface
- Basic Loading and Saving (Java tutorial)'
- Basic Scene (Java tutorial)
- Blender Multimedia
- Changing Cameras
- Changing Views
- First Impression
- Getting Started
- Removing Orphan Vertices
- Seeing Textures with Alt-Z
- The Camera
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Mesh Modeling
- DupliVerts Tutorial
- Heightmaps
- Mesh Editing Techniques
- Object Extrusion and Procedural Objects
- Loops Corkscrews Problem
- Loopings Problem
- Knots in Curves Problem
- ZeTool
- DupliFrames Modeling I
- DupliFrames Modeling II
- Dupliframes
- Spin and Spin Dup
- Automatized BevOb
- Extrusion along a Path using BevOb
- Path Extrusion
- DupliVerts
- Limit DupliVerts
- Types of Handles for Bezier Curves
- Beveled Cube (pdf tutorial)
- Joining/Seperating Parts of a Mesh
- Extrusion Controlled by IPO
- Basic objects
- Modelling Techniques and Strategies
- To Remove Easily Orfan Edges and Vertices
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Nurbs and Subsurface Modeling
- IPOs, Lattices, Nurbs & Stuff
- Cross-Sections
- Curve Resolution
- Weight Parameter
- OrderU, UniformU and EndpointU
- Curves -n- Bevels
- Subsurf Modeling
- Making a Hole in Subsurf
- Subsurf Edge Rolling - Round
- Subsurf Edge Rolling - Square
- Modeling with lattices - a fork
- Subsurf modeling 2
- Metaballs
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Specific Object Modeling
- Soda Can Tutorial
- Sword
- Turtle
- Leaf Shader Tutorial
- Balcony and Fire Escape
- Oscilloscope
- Sears-Roebuck Dairy Barn
- Golf Ball
- Celtic Knot
- Simple Tree
- Making a pedestal
- Building a Castle
- Ice Cube (pdf tutorial)
- Water I (pdf tutorial)
- Water II (pdf tutorial)
- Space Pod
- Grass
- Bongo Creature
- Spiral Stairs
- Waste Basket
- Beveled Cube
- Simple Box
- Fountain with Moving Water
- Track Creation
- Dolphin
- Dice
- Logo
- Cutting through steel
- Roller Coaster
- Roller Coster Cobra
- Modelling a Glass
- Ocean View
- Solar Systems for beginners
- Chair
- Spiral Stair (pdf tutorial)
- Lighthouse
- Landscape
- Landscapes Easy
- Cloth Tutorial
- Cup
- Candle
- Volcano
- Orbital Logo
- Realistic Planet
- Landscape Cartoon (pdf tutorial)
- Text
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Human
- A Better Face Tutorial V 1.1
- Head Modeling
- Head Modeling & Texturing Tutorial
- Head
- Head (Flash Tutorial)
- Hand Palm
- LowPoly Leg Modeling
- Make Human: Modeling a New Target
- Eyes
- Hair Tutorial
- Real Hair with Blender 3D
- Female Character
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Cars
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Texture Mapping
- Texturing Tutorial (pdf tutorial) * exposed
- The Unofficial Texturing Tutorial
- Material Indice Tutorial
- Raytraced Transparency and Refraction
- Chrome and Shiny Metal Surfaces
- Texturing a castle
- Texturing Tutorial
- Textures in OrCo mode
- Textures for Allosaurus
- Chrome Effect
- Texturing Part I
- Texturing Part II
- Texturing a Ship
- Material Indices
- Textures Channels
- Textures Mapping
- Specular Color
- The Color
- Materials in Blender
- Alpha, Bump, and Specular image textures
- Image Textures
- Decals
- Chrome
- Alpha Masks
- Skies I
- Skies II
- Shockwave
- Texture Types in Blender
- Basic Texturing
- Basic Texturing 2 (Java tutorial)
- Textures with Alpha
- Textures with Bumpmapping
- Using More Than One Color
- Adding Color To Your Shapes
- Using Textures and Bumpmapping Them
- Mapping Caracter
- Creation and Mapping
- Displacement Mapping
- Game Sprites
- Stencilling Textures
- Using Texture Stencils
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UV Mapping
- Intermediate and Advanced UV Mapping * exposed
- UV Mapping & Texturing
- Sub-Surf and UV-Texturing problem
- UV Texture Skinning
- Caracter UV Textures
- UV Mapping a Head
- UV Texturing in Blender
- Tuhopuu UV editor mapping
- UV Mapping
- Complex material for a sword
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Animated Textures
- Blender TexMesh Tutorial * exposed
- animating masks for simulating ice freeze
- Animated Procedural Textures (pdf tutorial)
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2D Texture Painting Techniques
This part isn't about using Blender, but about necessary 2D knowledge for advanced Blender users.
- Steven Stahlberg's Tutorials * exposed
- Dirty Metal Texture
- Gritty Pipelines
- Digital Painting
- Advance Painting and Weathering Techniques for Train Textures
- NWN Texturing Tutorials
- Fixing Lighting Irregulaties in Self-Tiling Maps
- Texture Map for the Iris of the Eye
- Airplane Texture Tutorial
- Game Skinning Tips
- Game Lighting Basics I
- Game Lighting Basics II
- Texturing with Gimp
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Lighting, Shadows and Rendering
- Light - a detailed tutorial
- Yafray as an Integrated External Renderer
- Basic 3 Point Lighting
- Radiosity I
- Radiosity II
- Ramp Shaders
- Simulating Radiosity
- Caustic Sampler Tutorial
- Shadows Control
- Light Types
- The 'World' buttons within Blender
- Mastering Shadows
- Ambient Occlusion
- Area Lights
- Depth of Field
- Radiosity
- Different Lighting Methods
- Soft Lights (pdf tutorial)
- Blender's Mist
- Basic Lighting
- Optimizing Renders
- Flares
- Toon Shading
- Simple Gold Ring with Caustics
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Armatures and IK
- Animation recode project * exposed
- Animation Workshop * exposed
- Action Constraints tutorial made easy
- Rigged Character
- Driven Hand Rig
- Constrained Mechanics
- Armatures Tutorial
- Animation using Armatures
- Ikas Blender 3D - Introduction
- Constrained Mechanics
- Using Armatures
- Making and Using Armatures
- Character Animation tools
- IK Solver Constraint
- Softbody for Rigged Characters
- Rigging limbs that can twist
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Animation
- Simple Animation
- Basic Keyframing
- Effects
- Character Animation
- Run Cycle (Non Blender specific)
- Lip Sync I
- Lip Sync II
- Camera Switching
- Walking Blues
- Non Linear Action Editor - NLA I
- Non Linear Action Editor - NLA II
- Wave Effect
- Build Effect
- Animation effects
- Seascape (pdf tutorial)
- Flag Creation in Blender (pdf tutorial)
- Plane Following a Path
- Object Following a Path
- Cyclic Animation
- Animating Materials
- Walking Tutorial
- Tracking Cameras to Paths
- Relative Vertex Keys (RVKs)
- Change Cameras during an Animation
- Camera Tracking With Additional Roll Constraint
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Particles
- Particle Interaction
- Static Particles
- Static Particle Effect
- Particles Effect
- Making a Fireplace
- Making a Fountain With Particles
- Dust Particles
- Flames
- Liquid
- Explosions
- Smoke
- Making a Rain Effect
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Compositing
- Matching Real Lighting
- CGI/Live Action Interaction
- Compositing CG and Live Action in Blender
- Live Video
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Game Engine
- Game Engine Developing Team
- New fully integrated game engine?
- Game Blender Documentation (Last modified 13. 07. 2001)
- #GameBlender
- Walkthrough Tutorial
- Overlay Scenes
- Walking Tutorial
- Make a Menu
- Flipper
- Armatures in the Game Engine
- Multilevel Maze
- Creating Boulders that make the map restart when hit
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Python and Plugins
- Python Lessons * exposed
- Make Hair * exposed
- Povanim Export Script
- AI Path Importer
- 3D-No Plugins; Put your 3D Blender space on web!
- Randomizer Script
- Embedding the 3D web plugin in a web page
- Different Useful Scripts
- AfterGlow, Polyline, Hitchcock ZoomEffect, ...
- Dynamica
- BlendSaber
- Lsystem tree maker
- Python Scripting for Procedural Animation
- Python Scripting Part I
- Python Scripting Part II
- Python Scripting Part III
- Focalblur - A Matter of Depth
- Python API Introduction
- Python API, Making a Square Mesh
- Python API, Iterations
- Python API, Automating Vertex Creation
- Python API, Automating Face Creation
- Python API, Making Potatoid
- Python Script, To build an Empty for EnvMap
- Python Script, Bezier Curves Import
- Python Script, Paths import
- Python Script, Importing Adobe Illustrator Format
- Python Script, Mesh Explosion
- Python Script, Level Of Detail
- Python Script, Wire Shadows and extrusions
- Python Script, Changing the active camera instantly
- Subsurface Scattering in Blender
- Using the Superficial Scattering Script
- City Block Genarator
- Blender Camera Calibration with Live Camera
- Import-export different formats, Different Generators, etc...
- Horn Extrude
- Batch STL
- Vertices to a Curve Converter
- Zutils, Z-Buffer Utilities
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Using other Programs with Blender
- YafRay
- Verse
- SPE - Python IDE for Blender
- Wings 3D Subdivision Modeler
- Verse Gimp-Blender Plugin
- Kerkythea Renderer
- Equinox 3D
- Wings3D, a Quick and Accurate UVmapping Tool for Blender
- Povray export
- Adobe Illustrator Paths import
- Inkscape SVG import
- Using Blender content in PowerPoint 2000
- Ter2Blend
- Batch Processing Images
- BVH Info
- Stereogram
- Importing VRML
- Creating Quicktime VRs
- Blender, Python and Mac OS X
- Stylistic Rendering
- Voodoo Camera Tracker
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Distributed Computing
- BURP - Big and Ugly Rendering Project
- Render Planet
- Global Rendering-Farm
- OS X Distributed Blender Network Rendering with Xgrid
- Bfarm Distributed Rendering via Internet
- RenderWorld: Distributed Rendering for Blender
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Maybe someday ...
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Video Tutorials
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FAQ
- Blender FAQ (Generated on September 24, 2001)
- Blender Tips
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Repository
This section is not about tutorials, but you can find here different useful stuff for your Blender.
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Blueprints
- cgworld.ru * exposed
- blueprints.onnovanbraam.com
- smcars.net
- boats
- old cars
- War Planes
- Hundreds of high res blue prints
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Materials
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Models
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Photos
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Textures
- Mayang's Free Textures Hi-Res
- Jeremey Engleman's Public Textures Hi-Res
- Image*After Free Images Hi-Res
- Free Textures Mid-Res
- Sky Maps
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Miscellaneous
CG artists must see or read:
- How to succeed in Animation
- Bitter History of 3D Business
- Blender Art Gallery
- Classical Film and Video Knowledge Base
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Open Movies
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IRC
- irc://irc.freenode.net/blender
- irc://irc.freenode.net/blenderchat
- irc://irc.freenode.net/blenderclasses
- irc://irc.freenode.net/blenderqa
- irc://irc.freenode.net/blendercoders
- irc://irc.freenode.net/blenderwiki
- irc://irc.freenode.net/gameblenderdev
- irc://irc.freenode.net/gameblender
- irc://irc.freenode.net/verse
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Tests
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Other Lists
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Tutorials
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