Release Notes
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Contents |
介绍
After five and a half months of fast paced development we bring you Blender 2.40.
There have been a large number of improvements in Blender with amazing work being done by all of the coders.
动画系统
Overview
- The biggest changes have been the major improvements in Blenders Animation system (How Armatures Work) http://blender.org/cms/How_Armatures_work.634.0.html
Rigging
See the improvements in Armature Rig Editing (Bendy Bones, Mirroring)
Display
Armature Display (Draw Modes http://blender.org/cms/Armature_draw_modes.629.0.html , Ghosting , Animation Paths)
Skin weight
Skin weighting (Envelopes, Vertex Groups, and improved Weightpainting)
Deformation methods
new and imporved defomation methods (Curve Deform, Lattice Deform, Shape Keys; Hook Deforms)
Inverse Kinematics
Improved Inverse Kinematics (Faster, easier to use; and new methods)
Posing
Easier and faster posing methods; Better curve interpolation methods
IPO Curves
New methods of IPO curve control and editing; IPO Drivers
Actions and NLA
Much improved editing of NLA and the Timeline (Action Strips and Dope Sheet).
修改系统
Another area of big change has been the addition of a modifiers system. Now things like mirroring, booleans, curves, and lattices, are modifiers which can be turned on or off; or applied.
粒子与仿真
- Particles_and_Simulation
- We've also seen some amazing progress in Blenders particle and simulation systems. We have a fluid dynamics system
Fluid Simulation
http://blender.org/cms/Fluids_simulation.675.0.html
thanks to the Niels T and the support of GSoC;
particle based animateable hair
Hair Particles and a number of complementary particle improvements such as guides; vertex painted control of particle density and origin; and texture based control of particles.
http://blender.org/cms/Hair_Strand_Rendering.722.0.html http://orange.blender.org/blog/hairy-issues
Particle Options and Guides http://blender.org/cms/New_Particle_options_a.721.0.html
improved softbody dynamics
http://projects.blender.org/pipermail/bf-blender-cvs/2005-August/004213.html
界面
The interface has undergone a major overhaul, improving the layout of buttons, menus, and improving access and visibility to a number of options.
UV 工具
A number of nice small improvements to the uv tools such as mirroring, and improved selection, and the ability to use the manipulator.
图形编辑
Some useful additions to the image tools - (mini gimp - what are the features??)
Mesh 编辑
There has also been a great deal of improvement in the mesh editing tools, a reorganization of the sudivide code
Subdivide Tool
http://blender.org/cms/Subdivide_Tools.599.0.html
including additions such as edge and vertex slide, edgeloop deletion; an organic extrusion method; and a 'rip tool' as well
Ripping
http://blender.org/cms/Mesh_Ripping.712.0.html
Text
- Text tools - flush and justify; Unicode font support;
- Text
Booleans
. Also thanks to the support of Googles Summer of Code and the hard work of Marc we have greatly improved quality for the boolean tools.
移动转换
There have been some nice updates to the transform tools as well including a new tweak mode; additional constraint references; and a new orbiting option.
Python API 和 Scripts
Python API has recieved a huge number of improvements and additions - a new Mesh module that is a 'thin wrapper' around Blender Mesh data for much greater speed; General improvements in the IPO Module; a completely redone armature API to keep up with the changes above; and a large number of clean ups and consistency improvements.
游戏引擎
Finally we have had a large number of improvments to the Game Engine - of particular note is the new, fast, and stable Physics library Bullet; The ability to bake game physics to IPO curves more easily; and an update that allows using Blender texture system within the game engine.
未归类链接
Armature Envelopes http://blender.org/cms/Armature_Envelopes.647.0.html
Inverese Kinematics http://blender.org/cms/Inverse_Kinematics.663.0.html http://mediawiki.blender.org/index.php/BlenderDev/AnimationUpdate
Stride Bones
http://blender.org/cms/Advanced_Stride_suppor.720.0.html
Shape Keys and Vertex Groups http://blender.org/cms/Shape_Keys.678.0.html
IPO Drivers http://blender.org/cms/Ipo_Drivers.680.0.html http://orange.blender.org/blog/licence-to-drive
Action and NLA Editor http://blender.org/cms/Action_and_NLA_editor.706.0.html
Animation Curve Handles http://blender.org/cms/Animation_Curve_Handle.717.0.html
Modifier System http://www.blender.org/cms/Modifier_System.681.0.html http://mediawiki.blender.org/index.php/BlenderDev/Modifiers
Radial Blend http://blender.org/cms/Radial_Blend_Type.677.0.html
Text Objects http://blender.instinctive.de/downloads/release/docs/textobject.txt
Tons update page http://www.blender.org/cms/Newsitem.607+M538b9526d7d.0.html
Summer of code list http://mediawiki.blender.org/index.php/BlenderDev/SummerOfCode2005
总结页面
- Text tools - flush and justify; Unicode font support;
- Bugs Fixed
- Animation (remaining is MISC, and TODO)
- Misc
- Coder Notes
