Manual/PartXI/Animations
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Rendering Animations 渲染动画
The rendering of an animation is controlled via the Anim Panel
通过Anim面板渲染动画
(Animation rendering buttons.).
The ANIM button starts the rendering. The first and last frames of the animation are given by the two NumButtons at the bottom (Sta: and End:), and by default are 1 and 250.
anim面板中,给出了sta 和 End 两个数字选择按钮,Sta 是动画的第一帧,End是动画的最后一帧。在anim面板中,默认的是开始为第一帧,末尾未250帧。
By default the 3D scene animation is rendered, to make use of the sequence editor the Do Sequence Tog Button must be selected. By default the animation is rendered in the directory specified in the Output Panel (Animation location and extensions.). If an AVI format has been selected, then the name will be ####_####.avi where the '####' indicates the start and end frame of the animation, as 4 digit integers padded with zeros as necessary.
在默认的3D场景动画渲染,sequence editor的Do sequence按钮是被选的,在output面板中,默认渲染动画的保存目录,如果选择了AVI格式,那么动画的名字会是###_###.avi,###代表的是动画的开始和最后的针。
If an image format is chosen, on the other hand, a series of images named ####, ('####' being the pertinent frame number) is created in the directory. If the file name extension is needed, this is obtained by pressing the Extensions Tog Button (Animation location and extensions.).
如果选择了一个图形格式,另一方面说,在目录中会创建一连串的####.的图,如果需要文件扩展名,按下Extensions即可。
| Complex animations:
Unless your animation is really simple, and you expect it to render in half an hour or less, it is always a good idea to render the animation as separate Targa frames rather than as an AVI file from the beginning. This allows you an easy recovery if the power fails and you have to re-start the rendering, since the frames you have already rendered will still be there. It is also a good idea since, if an error is present in a few frames, you can make corrections and re-render just the affected frames. You can then make the AVI out of the separate frames with Blender's sequence editor or with an external program. |
| 动画:
除非你的动画很简单,可能会渲染半小时或以下,分针渲染要比渲染一个AVI文件好的多,如果电脑断电或一些不可预知的情况发生,至少我们能保存住一些渲染得东西,不会再从头再来,如果一个或几个真出现错误,修改再渲染这一针就可以,渲染完成后就可以使用blender自带的sequence editor 或一些外部的软件输出AVI文件了 |
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