Manual/PartVIII
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User Manual: Contents | Guidelines | Blender Version 2.37
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PART VIII - BASIC DEFORMATIONS
Animating an Object/Material, is not the only thing you can do in Blender. You can change, reshape, deform your objects in time!
There are many ways of achieving this actually, and one technique is so powerful and general there is a full chapter for it: Character animation. The other techniques will be handled here.
Blender不单让你能够创建一个物体/材质动画。你能在任何时候改变,重新定形,变形你的物体!
实际上又很多种方法可以实现变形,其中一种强大而又具有普偏性性的技术方法就是: 角色性动画,我们将用一个章节来描述它。 另一些技术方法将会在这里描述。
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