Manual/PartVII/IPO Block

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IPO Block (IPO模块)


IPO模块在Blender中是通用的,它既可以用于对物体运动的控制,同样也可以用于对材质的控制.一旦你掌握了对物体(object )IPO的应用,你就会发现对于别的IPO掌握是轻而易举的事情了.当然了blender 将自动对不同类型的IPO的界面进行区别的.

每一个类型的IPO都有固定数目的有用的channels(通道).每一个通道(channel)都有自己的名字(比如locx,sizez,等等),这些名字就表示了它们所涉及到的内容.当你对一个通道(channel)改变一个IPO曲线时,改变将会立即显现出来.你随意的改变(当然了对于下面的所说的将会有分别的channel对应的),将可能有下面的情况出现:一个曲线将同一个值直接相联系(比如locx...);或者将对它产生改变(dlocx...).后者将会使你象你平时在Grabber(抓取我个人以为是移动)模式下经常做的那样移动一个物体,你所编辑的物体的实际的位置将会随着IPO曲线而确定.

在blender 的界面中提供了很多的选项来编辑IPO:比如复制IPOS;将IPOS同几个目标相联系(一个IPO可以应用于几个目标);或者删除IPO联系.在The IPO Window Reference section 章节中我们将会给出详细的说明,在这一章节中我们将只对主要的选项进行有限的应用而已.


后记: 此处有一小问题一直没有解决掉,就是ipo block是什么呢?特别是翻译到后面的"运动曲线模式"时中间有手动建立曲线时,感觉很不懂,望大家都来帮忙解决!

答 : ipo block, 我猜测应该是在一个物体在使用关键帧 (IKEY) 命令后,在物体的层级下会自动创建一个命名为 "Obipo" 的节点,它不依靠于ipo曲线的存在而存在,但ipo曲线必须依靠 "Obipo" 的存在而存在,翻译时直接翻译为 "ipo模块" 就行了.



The IPO block in Blender is universal. It makes no difference whether an object's movement is controlled or the material settings. Once you have learned to work with object IPOs, how you work with other IPOs will become obvious. Anyway Blender does distinguish between different types of IPOs and the interface keeps track of it automatically.


Every type of IPO block has a fixed number of available channels. These each have a name (LocX, SizeZ, etc.) that indicates how they are applied. When you add an IPO Curve to a channel, animation begins immediately. At your discretion (and there are separate channels for this), a curve can be linked directly to a value (LocX...), or it can affect a variance of it (dLocX...). The latter enables you to move an object as you would usually do, with the Grabber, without disrupting the IPO. The actual location is then determined by IPO Curves relative to that location.

The Blender interface offers many options for copying IPOs, linking IPOs to more than one object (one IPO can animate multiple objects.), or deleting IPO links. The IPO Window Reference section gives a detailed description of this. This chapter is restricted to the main options for application.


See also(参见)

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