GameEngineDev
Wikipedia,自由的百科全书
Contents |
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Introduction
todo: about the Blender Game Engine
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Road Map
todo: describe new graphics features like support for blender materials, OpenGL GLSL shaders, Bullet rigidbody dynamics, future Vehicle support, character control, Sound, networking etc.
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Future additions of Crystalspace engine, OGRE etcetera
todo: describe alternative engines
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New 2.41 Features
2.41 Demo http://www.continuousphysics.com/ftp/pub/test/index.php?dir=blender/&file=blender-241-demos.zip
New Feature List http://www.continuousphysics.com/ftp/pub/test/blender/features.htm
Blender-Material / GLSL Tutorial http://www.continuousphysics.com/ftp/pub/test/index.php?dir=blender/&file=blender-241-Material-Docs.zip
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Documentation
todo: put documentation links here, for example for 2.41
http://www.continuousphysics.com/ftp/pub/test/blender/blender-241-Material-Docs.zip
