BlenderDev/prefix

Wikipedia,自由的百科全书

  1. GEN: General stuff (c++)
  1. SM: SuMo (Solid Uses Moto), the physics engine (c++) game物理引擎
  1. KX: Ketsji, the game engine (c++)game物理引擎
  1. MT: MaTh, mathematics module (c++) 数学模块
  1. RE: Render, static rendering (c) 渲染
  1. PR: Portable Runtime, a Netscape library (external code, c) 一个Netscape库
  1. PRB: PR-Blender, our own extensions to PR (c)
  1. SND: SouND, our (currently OpenAL) wrapper and extensions (c) 声音模块,包装并扩展了OpenAL
  1. RAS: RASterizer, our low level 3D polygon abstraction layer (c++) Blender自己的多边形低阶抽象层
  1. NET: NETworking. Currently our Terraplay CNI wrapper. 网络模块
  1. BLI: Blender low-level LIbrary. Blender低阶库
  1. BKE: Blender KErnel. Blender核心
  1. BIF: Blender Interface Framework. Blender界面框架
  1. BSE: Blender Space Editor.
  1. BDR: Blender DRawing.
  1. DNA: struct DNA, the types definitions of serializable data, and the construction of DNA.o, which encodes this data. 特定Blender版本的数据特征-DNA。
  1. AVI: conversion of AVI format files. AVI格式转换
  1. IMB: IMage Buffer, all kind of operations on images. 图像缓冲
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