BlenderDev/prefix
Wikipedia,自由的百科全书
- GEN: General stuff (c++)
- SM: SuMo (Solid Uses Moto), the physics engine (c++) game物理引擎
- KX: Ketsji, the game engine (c++)game物理引擎
- MT: MaTh, mathematics module (c++) 数学模块
- RE: Render, static rendering (c) 渲染
- PR: Portable Runtime, a Netscape library (external code, c) 一个Netscape库
- PRB: PR-Blender, our own extensions to PR (c)
- SND: SouND, our (currently OpenAL) wrapper and extensions (c) 声音模块,包装并扩展了OpenAL
- RAS: RASterizer, our low level 3D polygon abstraction layer (c++) Blender自己的多边形低阶抽象层
- NET: NETworking. Currently our Terraplay CNI wrapper. 网络模块
- BLI: Blender low-level LIbrary. Blender低阶库
- BKE: Blender KErnel. Blender核心
- BIF: Blender Interface Framework. Blender界面框架
- BSE: Blender Space Editor.
- BDR: Blender DRawing.
- DNA: struct DNA, the types definitions of serializable data, and the construction of DNA.o, which encodes this data. 特定Blender版本的数据特征-DNA。
- AVI: conversion of AVI format files. AVI格式转换
- IMB: IMage Buffer, all kind of operations on images. 图像缓冲
