BlenderDev/GGlobalVariable

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-- DeveloperWikiJeremyWall - 23 Dec 2004

typedef struct Global {
 /* active pointers */ struct View3D *vd; struct View2D *v2d; struct SpaceIpo *sipo; struct SpaceButs *buts; struct SpaceImage *sima; struct SpaceOops *soops; struct SpaceSound *ssound; struct SpaceAction *saction;   /* __NLA */ struct SpaceNla *snla; struct Main *main; struct Scene *scene;            /* denk aan file.c */ struct bScreen *curscreen; struct Object *obedit;  /* fonts, allocated global data */ struct BMF_Font *font, *fonts, *fontss;  /* strings: lastsaved */ char ima[160], sce[160], lib[160];  /* totalen */ short totobj, totlamp, totobjsel, totcurve, totmesh, totmat; int totvert, totface, totvertsel, totfacesel;  short machine, afbreek, moving, colact, zbuf; short qual, background, imagewin, animspeed; /** * The current version of Blender. */ short version; short simulf, fields, order, rt; int f;
 /* Editmode lists */ struct EditMesh *editMesh;  float textcurs[4][2];  /* Frank's variables */ int renderd; int real_sfra, real_efra; int   save_over;
 /* Reevan's __NLA variables */ struct   Object   *obpose;      /* Current posable object */ struct   ListBase edbo;         /* Armature Editmode bones */  /* Rob's variables */ int have_quicktime; int ui_international;
 /* this variable is written to / read from FileGlobal->fileflags */ int fileflags;  /* save the allowed windowstate of blender when using -W or -w */ int windowstate;
 /* Janco's playing ground */ struct bSoundListener* listener;
 /* Test thingy for Nzc */ int magic;       /* toggle use of experimental render pipe       */ int compat;      /* toggle compatibility mode for edge rendering */ int notonlysolid;/* T-> also edge-render transparent faces       */ int useRscale;   /* bitflag for using colour scaling             */ int useGscale;   /* bitflag for using colour scaling             */ int useBscale;   /* bitflag for using colour scaling             */ float cscale[4]; /* sliders for colour scaling                   */ int Rhisto;      /* flags for making histograms                  */ int Ghisto; int Bhisto;
 /* special versions */ short special1, special2;
 int flags; 
} Global;

/* **************** GLOBAL ********************* */

/* G.f */
#define G_DISABLE_OK   1
#define G_PLAYANIM      2
#define G_TEST_DUPLI   4
#define G_SIMULATION   8
#define G_BACKBUFSEL   16
#define G_PICKSEL      32
#define G_DRAWNORMALS   64
#define G_DRAWFACES      128
#define G_FACESELECT   256
#define G_DRAW_EXT      512
#define G_VERTEXPAINT   1024
#define G_ALLEDGES      2048
#define G_DEBUG         4096
#define G_SCENESCRIPT   8192
#define G_PROPORTIONAL   16384
#define G_WEIGHTPAINT   32768   /* __NLA */
#define G_TEXTUREPAINT   65536
#define G_NOFROZEN   (1 << 17) // frozen modules inactive
#define G_DRAWEDGES   (1 << 18)
#define G_DRAWCREASES   (1 << 19)
#define G_DRAWSEAMS     (1 << 20)
#define G_HIDDENEDGES   (1 << 21)

/* G.fileflags */

#define G_AUTOPACK_BIT                  0
#define G_FILE_COMPRESS_BIT             1
#define G_FILE_AUTOPLAY_BIT             2
#define G_FILE_ENABLE_ALL_FRAMES_BIT    3
#define G_FILE_SHOW_DEBUG_PROPS_BIT     4
#define G_FILE_SHOW_FRAMERATE_BIT       5
#define G_FILE_SHOW_PROFILE_BIT         6
#define G_FILE_LOCK_BIT                 7
#define G_FILE_SIGN_BIT                 8
#define G_FILE_PUBLISH_BIT            9
#define G_FILE_NO_UI_BIT            10


#define G_AUTOPACK               (1 << G_AUTOPACK_BIT)
#define G_FILE_COMPRESS          (1 << G_FILE_COMPRESS_BIT)
#define G_FILE_AUTOPLAY          (1 << G_FILE_AUTOPLAY_BIT)
#define G_FILE_ENABLE_ALL_FRAMES (1 << G_FILE_ENABLE_ALL_FRAMES_BIT)
#define G_FILE_SHOW_DEBUG_PROPS  (1 << G_FILE_SHOW_DEBUG_PROPS_BIT)
#define G_FILE_SHOW_FRAMERATE    (1 << G_FILE_SHOW_FRAMERATE_BIT)
#define G_FILE_SHOW_PROFILE      (1 << G_FILE_SHOW_PROFILE_BIT)
#define G_FILE_LOCK              (1 << G_FILE_LOCK_BIT)
#define G_FILE_SIGN              (1 << G_FILE_SIGN_BIT)
#define G_FILE_PUBLISH          (1 << G_FILE_PUBLISH_BIT)
#define G_FILE_NO_UI          (1 << G_FILE_NO_UI_BIT)

/* G.windowstate */
#define G_WINDOWSTATE_USERDEF      0
#define G_WINDOWSTATE_BORDER      1
#define G_WINDOWSTATE_FULLSCREEN   2

/* G.simulf */
#define G_LOADFILE   2
#define G_RESTART   4
#define G_QUIT      8
#define G_SETSCENE   16

/* G.flags: double? */
#define G_FLAGS_AUTOPLAY_BIT   2 
#define G_FLAGS_AUTOPLAY      (1 << G_FLAGS_AUTOPLAY_BIT)

/* G.qual */
#define R_SHIFTKEY      1
#define L_SHIFTKEY      2
#define LR_SHIFTKEY    3
#define R_ALTKEY      4
#define L_ALTKEY      8
#define LR_ALTKEY      12
#define R_CTRLKEY      16
#define L_CTRLKEY      32
#define LR_CTRLKEY     48
#define LR_COMMANDKEY    64

/* G.order: indicates what endianness the platform where the file was * written had. */
#define L_ENDIAN   1
#define B_ENDIAN   0

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